True Pass-Thru One-Section Solid Swing Door Reach-In Refrigerator, 27-Inch Wide, Bottom-Mount, Stainless Steel
SKU: 53733588449

True Pass-Thru One-Section Solid Swing Door Reach-In Refrigerator, 27-Inch Wide, Bottom-Mount, Stainless Steel

Sale price$3708.05 Regular price$4120.05
Save 10%

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

True Pass-Thru One-Section Solid Swing Door Reach-In Refrigerator, 27-Inch Wide, Bottom-Mount, Stainless SteelTrue Pass Thru One Section Solid Swing Door Reach In Refrigerator, 27 Inch Wide, Bottom Mount, Stainless Steel R290 hydrocarbon refrigerant, front and rear access, bottom mounted self contained system A durable, energy efficient pass thru refrigerator that speeds kitchen workflow with front and rear access, bottom mounted cooling, and easy clean stainless steel construction. Pass thru design with front and rear solid swing doors speeds loading and

True Pass-Thru One-Section Solid Swing Door Reach-In Refrigerator, 27-Inch Wide, Bottom-Mount, Stainless Steel

R290 hydrocarbon refrigerant, front and rear access, bottom-mounted self-contained system

A durable, energy-efficient pass-thru refrigerator that speeds kitchen workflow with front-and-rear access, bottom-mounted cooling, and easy-clean stainless steel construction.

  • Pass-thru design with front and rear solid swing doors speeds loading and service in busy kitchens.
  • Bottom-mounted, self-contained refrigeration keeps the compressor in a cooler, less greasy area and frees up storage space on top.
  • R290 hydrocarbon refrigerant and ECM fan motors support efficient operation and reliable cooling.
  • Stainless steel exterior and doors, with a clear-coated aluminum interior and stainless steel floor, are built for heavy-duty use.
  • LED interior lighting, exterior temperature display, and self-closing doors with standard locks improve convenience and food safety.
  • Includes three adjustable PVC-coated wire shelves and 4-inch stem castors with front locks.
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 53733588449

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.3 ★★★★★
Based on 1353 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
M
Verified Purchase
Mike Athey
Cuba, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Birmingham, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Battle Creek, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Alexandria, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
San Leandro, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 26, 2025

recommand products