Cross-Bronx Expressway
SKU: 15040242546

Cross-Bronx Expressway

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Description

Cross-Bronx ExpresswayCross Bronx Expressway is the third game in the Irregular Conflicts Series. It simulates the socio economic processes of urban development, and the human costs that result, as a competitive city builder with collective loss conditions. Players control one of three asymmetric factions working in the South Bronx between 1940 and 2000, pursuing their own goals while cooperating to keep the borough viable. Through a card driven sequence of play, they will

Cross Bronx Expressway is the third game in the Irregular Conflicts Series. It simulates the socio-economic processes of urban development, and the human costs that result, as a competitive city-builder with collective loss conditions. Players control one of three asymmetric factions working in the South Bronx between 1940 and 2000, pursuing their own goals while cooperating to keep the borough viable. Through a card driven sequence of play, they will work to solve the economic challenges facing the area by building infrastructure and organizations, forming coalitions, mitigating the multitude of issues facing the vulnerable population, and managing resources to stay out of debt. Cross Bronx Expressway offers an engaging way to learn about the recent history of American cities, as exemplified by Jane Jacobs' pivotal work The Death and Life of Great American Cities, simulated through the case study of the South Bronx. Players will experience the conflicting incentives and complex factors shaping urban life and together determine the fate of the Bronx.

During his 1980 Presidential campaign, California Governor Ronald Reagan took a tour of the South Bronx. As he walked the same streets that President Jimmy Carter had walked three years prior, what Reagan witnessed was a scene so devastating it caused him to remark that he had not "seen anything that looked like this since London after the blitz." Cross Bronx Expressway is a game about the social and economic processes that created this scene in the South Bronx and the impacts they had on the local population during the second half of the 20th Century.

These six decades, from 1940 to 2000, witnessed many major events that shook the nation and the world, including the Second World War, the Korean and Vietnam Wars, an international recession in the 1970s, and economic recovery and increased globalization during the 1980s and 1990s. Less well known, but no less impactful for the people involved, were events in the Bronx during the same period, which underwent rapid growth and demographic change in the 1940s and 1970s, suffered through the debt crises that affected the whole of New York in the 1960s and 1970s, and struggled through the 1980s towards a recovery at the end of the 1990s. This is a game about navigating all these events as a local stakeholder in the South Bronx.

Beginning in the 1940s, New York embarked upon infrastructure and urban renewal projects that would reshape the city, including the culturally rich working class neighborhoods of the South Bronx. The game takes its name from one particularly infamous infrastructure project, an expressway conceived of and championed by the city's "construction coordinator" Robert Moses, which from 1948 to 1972 gradually cut through the borough, disrupting neighborhoods and businesses alike. This, and other similar infrastructure projects, impacted the local fabric of existing communities in ways that are still having an effect to this day.

The South Bronx also underwent significant demographic, economic, and social changes during this period. The existing European immigrant population, which had watched World War II unfold from the Bronx, went on to use post-war financial incentives to leave for the suburbs. With the introduction of commercial air travel, a new wave of migrants arrived from Puerto Rico, while segregation in the South saw many African Americans moving to the area. This growing minority population led to redlining policies which restricted real estate investment. At the same time, roadway and infrastructure projects used eminent domain laws to seize property and move forward with large-scale redevelopment, often at the cost of those already living locally. Neglected housing and social services reached a boiling point in 1977, when a citywide blackout combined with looting and arson to devastate the Bronx.

Throughout this period, a wide cast of public figures would take interest in the Bronx, including Robert Moses, US Presidents like Ronald Reagan, and New York Mayors like Rudolph Giuliani. For some, the area served as a publicity prop, while others saw it as a set of statistics to be manipulated from a distance. Yet each of these manipulations, no matter how far removed, had their impact on those that were fighting for survival in the borough.

Cross Bronx Expressway models this rich history as a competitive economic city builder with collective loss conditions. Three playable factions—Public, Private, and Community—attempt to save the city from the brink of bankruptcy and protect the Bronx's vulnerable population throughout this tumultuous period, while also working to achieve their own conflicting objectives. The game progresses using a shared event deck, divided into decades. Each decade features a semi-random series of historical cards whose effects will always occur but can be manipulated by the players. The factions perform actions around these events in order to mitigate their effects, while hoping to tip the balance in their favor. Infrastructure will be built and sometimes demolished, coalitions formed and abandoned, populations housed and displaced, and the vulnerable encouraged and discarded, while each faction struggles to stay out of debt and achieve their own objectives. At the end of each decade, census numbers are tallied to determine which factions have achieved their objectives and at what cost. If they manage to keep the city afloat, each decade provides the players with new opportunities to transform the South Bronx according to their own vision, but if too many vulnerable people are lost or if the city goes bankrupt, everyone will lose. Can you cooperate better than the historical actors did and pull the South Bronx back from the brink of disaster?

Contents:
One 22" x 34" Mounted Game Board
96 Event Cards
24 Position Cards
127 Wooden Pieces
Three Full-color Countersheets
Three Fold-out Player Aid Pamphlets
One Non-Player Aid Sheet
One Custom 6-sided Die
One Rules of Play Booklet
Three Orientation Guides
One Historical Record Booklet
One 3" Box

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SKU: 15040242546

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Levi Payne
Natrona Heights, US
★★★★★ 5
Too big for a tiger, but works well on the fiddy
Color: 4*2.5in Cube LED Pod
Not as bright as the graph says they are, or maybe I'm not in a dark enough area at night. But they definitely are blinding. Were too big for my adv bike unfortunately, but they work good on my truck as ditch lights. Not too bulky looking like the cubes are and no wind noise that I can hear. Definitely lights up the wma trails and the side shooters are very helpful. I will note though that as soon as your hood gets dusty it becomes blinding from the inside side shooters though. so I painted the yellow lens cover on the inside sides and it helps a lot with the hood glare.
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Reviewed in the United States on April 26, 2026
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Scott Liske
Carnegie, US
★★★★★ 5
Bright
Color: 7*5in Cube LED Pod
Very bright, good quality
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Reviewed in the United States on April 12, 2026
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Riik
Bozeman, US
★★★★★ 5
Easy to install
Color: 4*2.5in Cube LED Pod
Definitely more than I expected. .. dang good product and easy to install
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Reviewed in the United States on April 11, 2026
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rkruz
Los Angeles, US
★★★★★ 4
Easy Install Onto Jeep JKU, No Switch Backlight or Mounting Holes, Great Customer Service
Color: 5in Cube LED Pod, Color: 5in Cube LED Pod
I installed the Auxbeam 5" 168W LED Cube Pods onto my Jeep JKU Anniversary Steel Bumper. It was an easy install with some YouTube videos to help me snake the cables into the cab. The unused holes in the steel bumper were the perfect size to fit the mounting bolts on the pod lights, and there was plenty of room to reach under the top edge of the bumper to install the nuts with some Loctite. To snake the provided cable through the firewall, I had to remove the installed socket. This was easy to do by simply recessing the retainer clip on each pin, taking a picture of the wired connector before releasing the wires so I knew how to reassemble, snaking the connectorless cable through the firewall into the cab where the pins were then reinserted and locked into the connector. I dressed the cable by zip tie to the existing wire harness at the top of the engine bay. In the cab, I pulled the side panel from the dash (driver's side) and made a small hole for the cable in the panel. After cleaning the dash with alcohol, the adhesive-backed switch seems to hold nicely in place. The lights were very bright and did a great job of illuminating the front and sides of the trail ahead of me. No backlight on the switch, which is a necessity, and I dont understand why that feature is not present. Also, there is no through hole to mount as the adhesive back won't stay attached, so the lack of a mounting hole is a big negative as well. 5 Month UPDATE: One of the lights got water inside. I noticed two screws that hold the glass cover were loose on the bottom of both sides. The other light also had the same loose screws but no water under the glass. I contacted Auxbeam, and they replaced the entire set in 2 days. Very awesome customer service.
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Reviewed in the United States on December 25, 2023
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Kevin Sanguansukdikosol
Massapequa, US
★★★★★ 5
Brightness and quality
Color: 4*2.5in Cube LED Pod
Got this for my 2024 Crosstrek. Got this one specifically due to its functionality that I wanted, quality for the price and it looks great especially DRL. I leave the Amber cover on most of the time. If you want the DRL to be on while the car is on, you can do that but it has to be rewired which I did. Love the brightness. I’ve been having this on my Crosstrek for a few months now and have no issues.
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Reviewed in the United States on March 3, 2026

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