Crossing Infinite Bi-Fold Leather Wallet [12 Card Slots] RFID - Black
SKU: 15120951508

Crossing Infinite Bi-Fold Leather Wallet [12 Card Slots] RFID - Black

Sale price$39.56 Regular price$43.95
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Description

Crossing Infinite Bi-Fold Leather Wallet [12 Card Slots] RFID - BlackNatural, Full Grain Cow Leather Unparalleled Quality & Design at an Amazing Price RFID Protected 2 Year Guarantee NATURAL, FULL GRAIN COW LEATHER We only use the finest grade, full grain leather in our products. The difference is in its outstanding appearance, feel, and durability. Using only full grain leather ensures that your wallets will last for decades and only grow better with use. AMAZING QUALITY & DESIGN, AMAZING PRICE Our products and

 

Natural, Full Grain Cow Leather

Unparalleled Quality & Design at an Amazing Price

RFID Protected

2 Year Guarantee



NATURAL, FULL GRAIN COW LEATHER

We only use the finest grade, full-grain leather in our products. The difference is in its outstanding appearance, feel, and durability. Using only full-grain leather ensures that your wallets will last for decades and only grow better with use. 

AMAZING QUALITY & DESIGN, AMAZING PRICE

Our products and leathers are designed from scratch and undergo through the strictest of quality, usability and durability checks, ensuring the perfect fit for your dollar notes, cards & coins. We go direct to the source for all of our materials. Every leather colour and textured grain is designed and tanned to our specifications, which is why we can provide a high quality wallet at an amazing price.

RFID PROTECTED

We protect your data with RFID-Proof film embedded within the lining of our products. This film prevents your data from being skimmed while in your wallet. Look out for the RFID tag in our wallets or in the product features for our RFID Protected products

BACKED BY OUR 2 YEAR GUARANTEE

Give yourself a peace of mind when buying any of our products, with a 2 year warranty against any manufacturing defects

 

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 15120951508

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4.0 ★★★★★
Based on 877 reviews
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Verified Purchase
Mike Athey
Cuba, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Phoenix, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Grantham, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Natrona Heights, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
Charlottesville, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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