Splinter Cell Chaos Theory
SKU: 27109574956

Splinter Cell Chaos Theory

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Splinter Cell Chaos TheoryDe game: Zo goed als echt: superieure graphics, echte foto realistische weerseffecten en verrassend zuivere geluidseffecten. Oneindige gameplay: Single player missies hebben optionele secondaire doelen, Black Box Gameplay, intelligente AI (de AI heeft een geheugen!) en multipath levels (veschillende wegen naar zelfde doel). Kies zelf je speelwijze: action of stealth. Tom Clancy techno thriller: spectaculaire ingame movies en een verhaal vol spanning

De game: Zo goed als echt: superieure graphics, echte foto realistische weerseffecten en verrassend zuivere geluidseffecten. Oneindige gameplay: Single player missies hebben optionele secondaire doelen, Black Box Gameplay, intelligente AI (de AI heeft een geheugen!) en multipath levels (veschillende wegen naar zelfde doel). Kies zelf je speelwijze: action of stealth. Tom Clancy techno thriller: spectaculaire ingame movies en een verhaal vol spanning en onverwachte plotwisselingen. Ultieme multiplayer modes: Coöperatief: wederom vernieuwt Splinter Cell de multiplayer. Tegen elkaar: het succes van Pandora Tomorrow gaat verder. Dodelijke Sam Fisher: Sam overvalt dichter dan ooit zijn vijanden met waanzinnige moves en daadkrachtige finesse. Sam bezit ook een groot aantal nieuwe wapens om zijn vijanden ontschadelijk te maken, zoals een mes en zijn modulaire SC20K wapen (sniper, shotgun en grenade). Statistieken: vergelijk je prestaties met andere gamers: ben jij de beste Splinter Cell speler van de wereld? VERHAAL In het jaar 2008 is het internationale strijdveld verschoven naar de digitale wereld. Stroomonderbrekingen in steden, electronische sabotage van de aandelen beurzen, vijandelijke overnames van nationale defensie systemen zijn nieuwe bedreigingen voor de wereldorde. Om deze nieuwe dreiging tegen te gaan zullen de geheimagenten steeds dieper in vijandelijk gebied moeten opereren en steeds dichter bij de vijand moeten komen. Sam Fisher vecht aan het front van deze geheime oorlog en zal al zijn nieuwe wapens en gadgets moeten inzetten om zijn missies tot een succes te brengen.
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SKU: 27109574956

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4.6 ★★★★★
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Verified Purchase
Mike Athey
Chelsea, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Belleville, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Lake Worth, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Whiting, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
Phoenix, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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