Blue Skies
SKU: 56212116517

Blue Skies

Sale price$20.42 Regular price$22.69
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Description

Blue SkiesThe year is 1979, and the U. S. government has just deregulated the airline industry, opening it to competition in terms of fares, routes, and the airline companies themselves. You represent a new airline that's trying to set up business in the U. S., but you have an entire country open to you, so where will you set up shop and how can you profit more than the other newcomers to ensure that you survive? In Blue Skies, the game board presents players

The year is 1979, and the U.S. government has just deregulated the airline industry, opening it to competition in terms of fares, routes, and the airline companies themselves. You represent a new airline that's trying to set up business in the U.S., but you have an entire country open to you, so where will you set up shop and how can you profit more than the other newcomers to ensure that you survive?

In Blue Skies, the game board presents players with thirty airports in thirty cities. Each airport has four gates, with you using 2-4 gates depending on the number of players. To set up, draw airport demand cards from the deck to seed airports with passengers. Whenever you place passengers on the board, draw from a bag that initially contains 100 red cubes and 25 green cubes; for each airport, continue drawing until you draw a red cube, then redistribute passengers at the open gates of that airport as evenly as possible.

(Note that at most the first five airports drawn will have an open gate, and even those will start with only one open gate run by a local airline. All of the other passengers are just bunched up at the gate waiting for you to serve them!)

Each player starts with three demand cards in hand, and they take turns choosing two gates with a purchase price of at most $6. Players adjust their income from $0, with their income being set to equal the number of passengers now waiting at their gates, then the game begins.

On a turn, each player in turn buys new gates at airports of their choice, spending at most $6 and banking any unspent money as points. You can buy out a local airline, set up gates in new cities, or purchase multiple gates in the same airport to try to dominate that area.

Each player in turn then plays a demand card from their hand, drawing passengers form the bag to place one or more passengers at that location. Then demand cards equal to the number of players are drawn, and more passengers are ahead to those airports. The game board lists the number of cards for each airport, so you somewhat know the odds of where passengers might arrive.

Players adjust their income to account for the opening of new gates, the redistribution of existing passengers, and the arrival of new passengers, then they add their income to their score. If a player now has at least 100 points or has placed their twentieth and final gate, the game ends immediately; otherwise, you add a local airline gate to each airport with passengers but no open gates, pass the first player marker, then start a new round.

At game's end, score the seven regions of the United States based on the player's dominance of those regions. Each airport has a scoring value, e.g., ORD is worth 4, and each gate you have in Chicago is worth 4 for determining dominance in both the Midwest region and the Central region. (ORD is one of four airports in two regions, with the others being JFK, LAX, and DFW.) If you have the most dominance in the Central region, you score 13 points, whereas second place is worth only 6 points. Whoever has the most points wins.

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SKU: 56212116517

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Mike Rivera
Alexandria, US
★★★★★ 5
Dog loves even though they are thin product dog loves them and Picks Them out of many many toys.
These were super thin and I thought about tearing a hole in them and putting in a slight bit of stuffing. However, my dog absolutely loves them and we fling them across the house and the yard like little Frisbees. They are very lightweight but kind of a corduroy stitched fabric and they have lasted quite some time and been through the washer and dryer many times and abused. Still holding up and the dog loves them. Highly recommend a great product for the price.
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Reviewed in the United States on May 28, 2026
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ktk
Birmingham, US
★★★★★ 5
Will Buy Again--Eventually as they are hearty
My dog loves these "trash babies" as the size, squeaker & trash /cellphane sound the crinkle toy makes brings her joy. this brings me joy as the stitching is hearty and toys hold up when cleaned in my washing machine & dryer. Her first trash baby is still going strong after a year tho the crinkle sound has dimminshed some the sweaker is good as new. I bought these to rotate to wash and keep a new one for travel. Very durable! good size for my 20 pound mini aussie.
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Reviewed in the United States on June 1, 2026
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Verified Purchase
Sunshine
Charlottesville, US
★★★★★ 5
Cute, big enough and top notch quality
These are SO CUTE! The look exactly like the pictures so I am really glad about that. They are quite substantial in size, big enough. See pics :). I gift one of three to my friend's dog. The texture is soft and boucle like and soothing for me and the doggos! The squeakiness is very prominent but not present in all parts of the toy - so its annoying. I am also glad these have no stuffing because they look great as is and lack of the stuff make them easy to chew on. The cuteness got me on this one and I may repurchase again, if need be.
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Reviewed in the United States on October 2, 2025
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D. Ross
San Leandro, US
★★★★★ 4
No mess toys
My chiweenie ripped out the squeaker in 5 minutes. Other than that they are good toys. No mess.
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Reviewed in the United States on June 2, 2026
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Denise carlson
Chelsea, US
★★★★★ 5
Very nice
Super cute, my pups love them.
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Reviewed in the United States on May 24, 2026

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